Well, i’m in !

And in fact i was since the begining. I’ve choose my game idea within the hour and started to code it yesterday midday. But i’ve been super-reluctant to announce it because i soon realised that i have forgotten all the damn things i knew about code in just a month !!§*ù, and it is so fraking slow and painfull to do something in this state thus i wasn’t sure to be able to make anything at all.

Now my head is still full of hatred for my absolute non-skill, for my 10second-memory, for frrrr-shhhh-javascript, for the injustice of all the evil things in the world, but i haven’t killed anybody yet and the project seems to slowly take shape. I’m not sure to be able to submit it for monday, but for i’m trying anyway – and hell, since i poor little thing am suffering a lot in that goal !! – here am i.
 
 
• Tools : So, i’m a non coder thrown in the hard and cruel world of javascript & canvas. I also use flashdevelop, the old old old Paint shop pro 7, and my own previous code from my two early projects. I use no libs, however i pick some pieces of code in tutorials and advices from programmers friends. And i speak english bad. Sorry!

• About the game idea :

We will play with little creatures who only have ten seconds lifespan. You have to help them fulfil the great wish and goal of their life (like meet anotherone, reproduce themselve, or construct a nest) by guiding them in the right place to achieve it.

The nests are necessary for reproduction; to construct one the nest-goal creatures have to go to a random specific point, that moves away the creatures and thus you will have to move them for the encounters. One can make born a maximum of X creatures, when all of them have been born or if you forgot to make reproduce them and there is no new generations, you get a total of creatures having been happy or unhappy.

Bonus : when they meet, creatures says something cute or fun or poetical, and it is wrote in The Great Book Of Life. Perhaps.

• Inspiration : I realised the similarity with a game i adored from the last Ludum Dare where you had to help people meet their significant ones. It was really simple and poetic. Felt a little bit odd when i noticed it, but well, it’s okay. It also seems to be a remembrance of “flOw” from Thatgamecompagny, that i loved a lot.