{"author_name":"J.Barrows","cat":"LD #27","comments":[{"author_name":"","time":"August 25, 2013 2:21 am","epoch":1377415260,"text":"Just pass a rotation into SpriteBatch.Draw() or is monogame a layer ontop of XNA?","spam":"N"}],"epoch":1377413340,"likes":0,"metadata":{"p_key":"39509","p_author":"J.Barrows","p_authorkey":"25415","p_urlkey":"75128","p_title":"How do Rotate?","p_cat":"LD #27","p_event":"LD27","p_time":"1377413340","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"25415","us_name":"J.Barrows","us_username":"j-barrows","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I must have spent a few hours trying to figure out how to rotate a sprite in Monogame\/XNA and I still didn&#8217;t figure it out. Oh well, good old Ralph can now fire in any of 2 directions to defend his PowerComputer from the Zomborg hordes.<\/p>\n <p>Next:<\/p>\n <div id=\"attachment_281711\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/TenSecondCompo.png\"><img class=\"size-medium wp-image-281711\" alt=\"Here's a 10-second composition I threw together\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/TenSecondCompo-300x204.png\" width=\"300\" height=\"204\" \/><\/a><p class=\"wp-caption-text\">Here&#8217;s a 10-second composition I threw together<\/p><\/div>\n <p>&#8211; Add enemies with Artificial &#8220;Intelligence&#8221;<br \/>\n &#8211; More coffee<br \/>\n &#8211; Leveling up<br \/>\n &#8211; More Guns<br \/>\n &#8211; Sounds &amp; Music<br \/>\n &#8211; \u00a0MORE COFFEE!!<br \/>\n &#8211; Better\/more graphics<\/p>\n <p>&nbsp;<\/p>\n <p>Looking forward to checking all the other submissions!<\/p>","time":"August 25th, 2013 1:49 am","title":"How do Rotate?"}