Update #2 for Please Hold
Noah here!
Well, we got all of our features in! Yay! I’d consider that a success!
Now its just a matter of expanding upon what we’ve already got done. Things on the table for us to accomplish are front and back end hook ups, a short tutorial screen, and more polish. Polish includes bonus content for the game like additional “days” where new conditions to your work flow are added, more dialog writing, and so forth. As well as squashing a few pesky bugs Izzy is hunting down.
Hopefully we’ll have a few screenshots for our next update, but until then, Thanks for reading! And good luck on your games!
Ps. We have little vocal warbles in our game. So when you play it, you’ll be treated to me mouthing gibberish ๐