About 1.5 hours in

So I started this yesterday morning before work then had guests so I’ve only managed another hour since then.
So far I have most hazards in, basic death conditions, and simple map generation.

It’s a game about escaping unstable dimensions before they begin to collapse after 10 seconds elapses. I originally brainstormed it for the glitch theme then added the 10 second mechanic after the announcement.

I already made a 10 seconds themed game for EGP a couple of years ago so I think that helped a bit.screenshot125