{"author_name":"leparlon","cat":"LD #27","comments":[],"epoch":1377403680,"likes":0,"metadata":{"p_key":"39579","p_author":"leparlon","p_authorkey":"15043","p_urlkey":"75198","p_title":"LagBird","p_cat":"LD #27","p_event":"LD27","p_time":"1377403680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15043","us_name":"leparlon","us_username":"leparlon","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Going to sleep.<br \/>\n So far I think I was able to integrate LAG in the gameplay, this is among the most anoying games I&#8217;ve ever played\/done.<br \/>\n The point of each level is to recover the Lagbird eggs lost (he was using UDP), and you have 10 seconds to get each egg (so the lag REALLY makes things dificult)<br \/>\n Each egg you recover, adds more lag to the game (like latency, ALL your inputs will be at a delay).<br \/>\n When all the eggs are got, you go to the next level.<\/p>\n <p>Missing:<br \/>\n Menu<br \/>\n extra feedbacks<br \/>\n SOUND<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/scre.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/scre-300x225.jpg\" alt=\"Lagbird\" width=\"300\" height=\"225\" class=\"alignnone size-medium wp-image-281309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/scre-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/scre.jpg 502w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Good night.<\/p>","time":"August 24th, 2013 11:08 pm","title":"LagBird"}