{"author_name":"Zephyr89","cat":"LD #27","comments":[{"author_name":"ShellfishGames","time":"August 24, 2013 10:58 pm","epoch":1377403080,"text":"I think that&#8217;s fine. While a little more can&#8217;t hurt, most people won&#8217;t spend more than a few minutes to test your game anyway &#8211; during the rating phase at least (there are exceptions obviously, but given that many people here will test around 20-100 games, there&#8217;s just no time to play each one for an hour). So if they&#8217;re even able to play it till the end and see the credits roll (given your game has credits :D), that&#8217;s probably a good thing.","spam":"N"}],"epoch":1377402300,"likes":0,"metadata":{"p_key":"39591","p_author":"Zephyr89","p_authorkey":"27354","p_urlkey":"75210","p_title":"How Long?","p_cat":"LD #27","p_event":"LD27","p_time":"1377402300","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"27354","us_name":"Zephyr89","us_username":"zephyr89","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>On average, how long is a compo game supposed to be? I am currently on the level design phase and have done 3 @ 3 min per level.<\/p>","time":"August 24th, 2013 10:45 pm","title":"How Long?"}