{"author_name":"khakionion","cat":"LD #27","comments":[{"author_name":"","time":"August 24, 2013 10:10 pm","epoch":1377400200,"text":"Hahaha, nice XD","spam":"N"},{"author_name":"jugglerrob","time":"August 24, 2013 10:21 pm","epoch":1377400860,"text":"I&#8217;ve always had a hard time getting good collisions for rectangular characters in unity, so you&#8217;re not alone.","spam":"N"}],"epoch":1377400020,"likes":1,"metadata":{"p_key":"39610","p_author":"khakionion","p_authorkey":"4720","p_urlkey":"75229","p_title":"2P Support, Ten Second Limit\u2026and Collisions, Finally","p_cat":"LD #27","p_event":"LD27","p_time":"1377400020","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"4720","us_name":"khakionion","us_username":"khakionion","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I beat my head against the wall for a while figuring out shaders and collisions. As you might tell from the GIF, I figured out only one of those. <\/p>\n <p><img src=\"http:\/\/id.khakionion.com\/img\/ld27_two.gif\" \/><\/p>\n <p>Anyway, I also have a hard 10-second limit now, and two people can play at once (Keyboard and Joystick). This is a good starting point for me to seal things up tomorrow. <\/p>","time":"August 24th, 2013 10:07 pm","title":"2P Support, Ten Second Limit\u2026and Collisions, Finally"}