{"author_name":"Cosrnos","cat":"LD #27","comments":[],"epoch":1377399240,"likes":1,"metadata":{"p_key":"39621","p_author":"Cosrnos","p_authorkey":"25241","p_urlkey":"75240","p_title":"Food Court Hell \u2013 Demo 2","p_cat":"LD #27","p_event":"LD27","p_time":"1377399240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"25241","us_name":"Cosrnos","us_username":"cosmos","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Alright, it&#8217;s time for my nightly build post! I&#8217;ve adjusted the first demo a bit, and added different difficulties!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/demo2.png\"><img class=\"alignnone size-large wp-image-281016\" alt=\"demo2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/demo2-550x288.png\" width=\"550\" height=\"288\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/demo2-300x157.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/demo2-550x288.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/demo2.png 969w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>The Goal of the game is to survive as long as possible, and to get a high score. Score right now is determined by kills and mana pickups, and forcing the next wave also gives you a skill bonus.<\/p>\n <p><a href=\"http:\/\/cosrnos.com\/ld27\/beta2\/\" target=\"_blank\"><strong>Play now!<\/strong><\/a><\/p>\n <p>See below the cut for controls, changelog, and more info!<\/p>\n <p><span id=\"more-281013\"><\/span><\/p>\n <p><strong> [stextbox id=&#8221;info&#8221; caption=&#8221;Changelog&#8221;]<\/strong><\/p>\n <p>V2<\/p>\n <ul>\n <li>Added Menu Scenes<\/li>\n <li>Changed MaxBullets to a bullet cooldown to allow any amount of bullets.<\/li>\n <li>Added Game Modes<\/li>\n <li>Added Space and Shift controls<\/li>\n <li>Fixed the damage buffs<\/li>\n <li>Adjusted game over scene to display high score and other fun info<\/li>\n <li>Fixed a bug where right clicking would pause the game or cause it to end<\/li>\n <li>Fixed a bug where using the keys pulled up instant search in firefox<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p><strong>[\/stextbox]<\/strong><\/p>\n <p><strong>Mana:<\/strong>\u00a0Mana is used for the Player triggered powerup and displays as a blue circle. See Shift Key Control for more info.<\/p>\n <p><strong>Powerups<\/strong>: Powerups affect your movement speed, bullet damage, how fast you can shoot bullets, and more! All powerups display as a blue box right now. No powerups will affect your experience in a negative way.<\/p>\n <p><strong>Enemies:<\/strong><\/p>\n <p>RoboNoob: Displays as an orange box. Can only melee attack. 1 HP.<\/p>\n <p>RoboScrub: Displays as a Pink box. Has the power to shoot 1DMG bullets and melee attack. 3HP.<\/p>\n <p><strong>Controls:<\/strong><\/p>\n <p>W: Up<\/p>\n <p>A: Left<\/p>\n <p>S: Down<\/p>\n <p>D: Right<\/p>\n <p>Click: Shoot Bullet<\/p>\n <p>Shift: Kills all enemies, but prevents them from dropping anything. You will still get a score bonus for killing the enemies. Requires 50 mana.<\/p>\n <p>Space: Starts the next wave and gives a small score bonus depending on how much time until the next wave starts and what level you&#8217;re on.<\/p>\n <p>I&#8217;d appreciate it if you let me know if you find any bugs or if something acts kind of weird. I would really love your input as it will help me adjust the game to be more fun. Also, let me know what your high score is!<\/p>","time":"August 24th, 2013 9:54 pm","title":"Food Court Hell \u2013 Demo 2"}