Progress?
The first day was amazing. 16 hours in code I spent yesterday taught me to take a quick and bold decisions. The game logic not finished yet but seems to be extremely extendable. I haven’t anything else but I’ve learned how to do it.
My game is strategy called “The Amoeba world”. You should grow your amoeba, capture the resources (neutral amoebas and solar energy), and fight for the space with an enemies. Growing is limited by time. You doing your single move every 10 seconds of the game, for example, you can place ‘subkaryon’ or chloroplast and then you just watching what happen in the next 10 seconds. That’s in short.
The only picture I have is the photo of concept.
Well, let’s see, what I can do in the next 14 hours.
Comments
Symmeteer
25. Aug 2013 · 02:53 UTC
Yeah, quick and bold is a good way to describe it. Neat looking concept – good luck.
