{"author_name":"Natman","cat":"LD #27","comments":[{"author_name":"koredozo","time":"August 24, 2013 10:04 pm","epoch":1377399840,"text":"Wow, you had a very similar idea to me (but are a lot further along!)","spam":"N"},{"author_name":"","time":"August 24, 2013 10:10 pm","epoch":1377400200,"text":"Cool! I was thinking about making a chess game myself, but went with something else instead. I really don&#8217;t think the lack of underpromotion is going to bug anyone. The taking the king idea is interesting, but perhaps make it optional? I&#8217;d be so annoyed if my opponent mated me when they were in check haha. Unless it requires a lot of extra code, then don&#8217;t bother. Polish is all important \ud83d\ude00<br \/>\n You still have 20 hours, why don&#8217;t you quickly knock together an AI \ud83d\ude1b","spam":"N"},{"author_name":"Toadpud","time":"August 25, 2013 6:51 am","epoch":1377431460,"text":"So, I&#8217;m not planning on doing any AI because as it turns out, I am terrible at chess, and AI. Right now the plan is to put together some menus and some game stats, and submit to the compo, so I don&#8217;t have much time.","spam":"N"}],"epoch":1377398700,"likes":0,"metadata":{"p_key":"39626","p_author":"Natman","p_authorkey":"505233","p_urlkey":"75245","p_title":"Introducing Ridiculous Chess","p_cat":"LD #27","p_event":"LD27","p_time":"1377398700","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"505233","us_name":"Natman","us_username":"Natman","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So my game is a slightly more punishing variation of Speed Chess, where each move is limited to 10 seconds and you can miss your move if you take too long. I used LibGDX, and the game is designed for Android devices but you can play it on your desktop (sharing a mouse). Ideally two people would sit across from each other, sharing a tablet on a table, but I have tested it on my HTC One and you can still play it with the minimal screen space.<\/p>\n <p>I made a LOT of progress today, in about 8 hours of work. The game board and all the pieces are implemented. I also implemented castling, en passant and pawn promotion. I&#8217;m not planning on implementing non-queen promotion, are there any chess players here who would be greatly disappointed by this? Also &#8211; you win by actually taking the enemy king. I felt this introduced a bit more fun to the game, because you have to watch out for check, and also avoid losing even after being put in checkmate due to your opponent&#8217;s negligence. Thoughts?<\/p>\n <p>I made the graphics myself, so yeah. Sorry for the poor quality. Tomorrow&#8217;s work will be entirely polish (unless I remember any more glaring flaws in the gameplay). I&#8217;m going to add the menu, and a nice victory screen announcing how long the game took. Here&#8217;s a screenshot:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/chessscreenshot.png\"><img class=\"alignnone size-medium wp-image-281020\" alt=\"chessscreenshot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/chessscreenshot-205x300.png\" width=\"205\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/chessscreenshot-205x300.png 205w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/chessscreenshot.png 480w\" sizes=\"(max-width: 205px) 100vw, 205px\" \/><\/a><\/p>\n <p>The 7 is counting down, which you probably can&#8217;t tell based on the still picture.<\/p>\n <p>&nbsp;<\/p>","time":"August 24th, 2013 9:45 pm","title":"Introducing Ridiculous Chess"}