{"author_name":"HuvaaKoodia","cat":"LD #36","comments":[],"epoch":1472406540,"likes":3,"metadata":{"p_key":"3966","p_author":"HuvaaKoodia","p_authorkey":"21836","p_urlkey":"39426","p_title":"Progress Report (35 hours in)","p_cat":"LD #36","p_event":"LD36","p_time":"1472406540","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"21836","us_name":"HuvaaKoodia","us_username":"\/author\/huvaakoodia\/","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>Loads of progress in the programming space. Improved AI, initial GUI, and, most importantly, ancient technology are all in. The gameplay will take a lot of tweaking to get right though. At the moment the difference between winning and losing comes mostly down to luck. That is not by design, believe me.<\/p>\n <p><img class=\"aligncenter\" src=\"http:\/\/drive.google.com\/uc?export=view&amp;id=0B0MghCoVXkVlcFV5RGtfSXBiM2M\" alt=\"a GIF a Plenty\" \/><\/p>\n <p>The graphics are still temp, partly due to our graphics artist running into dire technical difficulties (drawing tablet broke!). That issue should be resolved by tomorrow. We&#8217;ll see if there&#8217;s enough time to go by!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gif\/\" rel=\"tag\">gif<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/report\/\" rel=\"tag\">report<\/a><\/p>","time":"August 28th, 2016 12:49 pm","title":"Progress Report (35 hours in)"}