Finally, got the base mechanic working!
Spent about 4 hours going down a road that didn’t pan out right after the theme was announced, then went to bed for about 7 hours.
Woke up with an idea floating around, and decided to switch tactics entirely. Bad for time management, good for motivation!
Anyways, finally got the basic mechanics in place — from here on out it’s successive refinements!
The basic premise of the game is that you are trying to protect the green dot from the cyan one. To accomplish this, you have a variety of traps, which cost credits/money/etc to put in place.
