{"author_name":"mechagk","cat":"LD #27","comments":[],"epoch":1377391800,"likes":0,"metadata":{"p_key":"39675","p_author":"mechagk","p_authorkey":"16081","p_urlkey":"75294","p_title":"Temporary title (probably the final now): Knight Time","p_cat":"LD #27","p_event":"LD27","p_time":"1377391800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"16081","us_name":"mechagk","us_username":"mechagk","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Playable, in the making, build:\u00a0<a title=\"Link to game\" href=\"https:\/\/dl.dropboxusercontent.com\/u\/8478905\/Games\/LD27\/Knight%20Time\/Knight%20Time.html\">https:\/\/dl.dropboxusercontent.com\/u\/8478905\/Games\/LD27\/Knight%20Time\/Knight%20Time.html<\/a><\/p>\n <p>Game about getting to the next screen.<br \/>\n I&#8217;m happy with the graphics, as it looks like something, which isn&#8217;t something, I can say about my other Ludum Dare games&#8230;<\/p>\n <p>To-Do:<\/p>\n <ul>\n <li>Something after black screen<\/li>\n <li>More &#8220;screens&#8221;<\/li>\n <li>A end of some sort.<\/li>\n <li>At least one more enemy.<\/li>\n <li>Sound and Music<\/li>\n <li>Polish<\/li>\n <\/ul>\n <p>Maybe:<\/p>\n <ul>\n <li>Character movement polish<\/li>\n <li>Stats\/&#8221;Achievements&#8221;<\/li>\n <\/ul>\n <p>Being made with:<br \/>\n Engine: Unity with Visual Studio<br \/>\n Graphics: Paint.NET, Pickle<br \/>\n Map: Tiled with Unitmx<\/p>","time":"August 24th, 2013 7:50 pm","title":"Temporary title (probably the final now): Knight Time"}