{"author_name":"biag","cat":"LD #27","comments":[],"epoch":1377382200,"likes":0,"metadata":{"p_key":"39781","p_author":"biag","p_authorkey":"7808","p_urlkey":"75400","p_title":"v.03","p_cat":"LD #27","p_event":"LD27","p_time":"1377382200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7808","us_name":"biag","us_username":"biag","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Third version is up! The draw issues are fixed, and buildings are now placed using a drop-down menu. In addition, buildings are now added as plots, which are constructed in the morning.<\/p>\n <p><a href=\"https:\/\/rawgithub.com\/biag\/LD27\/55508d747c282ad9265b0488ed384bbc865043ec\/index.html\">https:\/\/rawgithub.com\/biag\/LD27\/55508d747c282ad9265b0488ed384bbc865043ec\/index.html<\/a><\/p>\n <p>Next up: adding some different types of buildings, and some natural resources to harvest.<\/p>","time":"August 24th, 2013 5:10 pm","title":"v.03"}