10 Seconds – Day 2
Good evening everybody! I hope it was another production day of Dare-ing!
My day has been nothing short of spectacular, truth be told. I have actually completed my game, 100%, start to finish. I can play the game, it is mechanically sound, the story is complete, and I even throw a bunch of plot in there too! I added the rest of the ‘Trials” to collect your Kung Fu powers – a balance game and a dancing game. I also added the skill tests your master gives you to let you study at the Monastery. Here are some screen shots.

The story of the game. If this doesn’t get you interested to play this, then nothing will!

Find your way up the Cliff to consult with your Kung Fu Master.

The big test is here! Show your master what you’ve learned!

The Balance mini-game. Don’t get wet!-

Learn new Kung Fu moves to show your master!

The Dancing mini-game. Doesn’t look like much, but that’s what tomorrow is for!

The End screen.
I have had a hell of a good time coding this game. ImpactJS is an amazing game engine. I was able to get my ideas onto the screen quickly and efficiently, and then tweak them as I needed easily. Impact is quite the cool game engine.
Tomorrow, Sunday, is art and assets day. I’m going to finish the character animations, add backgrounds for the minigames and levels. If time stays on my side, as it has so far, music is after that.
But I really need a break. My brain is pretty fried, and my ass hurts from this chair. There’s a case of beer in the fridge with my name on it. Time to relax. I am really looking forward to playing everyone’s games!