{"author_name": "Delca", "cat": "LD #27", "comments": [], "epoch": 1377373440, "likes": 1, "metadata": {"p_key": "39886", "p_author": "Delca", "p_authorkey": "24934", "p_urlkey": "75505", "p_title": "Update #1 : everything’s okay for now", "p_cat": "LD #27", "p_event": "LD27", "p_time": "1377373440", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "24934", "us_name": "Delca", "us_username": "delca", "event_start": "1377216000", "event_key": "18", "event_name": "LD27"}, "text": "<p>So&#8230; although I spent the whole morning and part of the afternoon trying to get the collision with the wordl to work correctly, I now have enough content to put up a first version of what I will submit later.</p>\n <p>The codename for this game is Ephemeral. I decided to mix two of the themes I liked the most, <strong>10 seconds</strong> and <strong>Death is Useful,</strong> and ended up with a puzzle platformer (yeah, original).</p>\n <p>In Ephemeral (the name is, well, not definitive), you control little toys (as of now, little red sqaures with letters on them). Each of them has a very short lifespan, and live only for <strong>10 seconds</strong> ; once the limit is reached, it dies. But it is up to you to make it so that <strong>its death was not in vain</strong> ! Each toy has its own properties, and each one dies in a different way, providing you with a new platform to walk on, destroying some walls around it, and so on.</p>\n <p>Currently, there are 7 levels in the first version. As the code is still not quite working as intended, I made it so that pressing N and L at the same time skips the current level.</p>\n <p>Enough talk now : <a title=\"Ephemeral\" href=\"https://www.dropbox.com/s/s104au1c03ck4kz/LD27_Ephemeral_v1.jar\" target=\"_blank\">you can download it here !</a></p>\n <p>If I follow the planning I just made up 5 minutes ago, I should upload a v2 sometime around Sunday in the afternoon, so let me know what you think ! (and if someone has some good ressources on collision detection&#8230; I made no progress since my last (and first) platformer on that, wich is kind of sad.)</p>", "time": "August 24th, 2013 2:44 pm", "title": "Update #1 : everything’s okay for now"}