{"author_name":"MrBlade","cat":"LD #27","comments":[],"epoch":1377372540,"likes":0,"metadata":{"p_key":"39901","p_author":"MrBlade","p_authorkey":"23232","p_urlkey":"75520","p_title":"Update #2: (LD27)","p_cat":"LD #27","p_event":"LD27","p_time":"1377372540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"23232","us_name":"MrBlade","us_username":"mrblade","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Alright, update number two. Almost 24 hours in, and I am about, eh, 3\/8ths there<br \/>\n Almost half for sure! Most of what is left is the levels, and some misc polish.<\/p>\n <p>My take on the theme has changed a bit;<br \/>\n -I am not going to have a timer<\/p>\n <p>-Random generation would add some amount of re-play value, but I am not sure if I am adding it yet.<br \/>\n -There will be five or ten levels. (More than likely ten.)<\/p>\n <p>Other than that&#8230;Nothing much has changed. Like I said, I wasted about five hours last night on some bug. So, hmf. I&#8217;ll keep you guys updated.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/10-seconds\/\" rel=\"tag\">10 seconds<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld27\/\" rel=\"tag\">LD27<\/a><\/p>","time":"August 24th, 2013 2:29 pm","title":"Update #2: (LD27)"}