Last Words

The goal of Last Words is to post a coherent message before you die. After a severe accident, you’re left with 10 seconds to live and a message to convey. You should type and submit the message as accurately as possible before dying. The idea is partially inspired by the last ravings of a wounded gangster from the 1930s. Here is the way a level progresses:

Game loop

Game loop

  1. Choose to walk through the left or right door.  You die either way, but the choice determines the difficulty of the next message.  The stages are set up like in Out Run — walking toward the center makes the game harder, while staying on the outside makes it easier.
  2. A terrible accident happens suddenly: you’re mauled to death, decapitated by bandits, devoured by wolves, impaled, treacherously fed poison, etc.
  3. You think of something bizarre to say based on a glimpse of the afterlife — type it into your social app as quickly as possible before the message “You’re Dead” fully appears after 10 seconds.
  4. Your score is based on how accurate the message is and how much time was left when you sent it.  If you don’t send it in time or your score is too low, the game ends.

I’m excited about the idea, and it is totally feasible for 2 days, but because I’m going to be busy with unrelated stuff for much of the remaining time, it’s possible I won’t be able to submit the game. I will do as much as I can before the deadline.  I’ve already written a lot of messages, recorded some music and drawn the main character.  There is still a lot left to do.  Almost everything, in fact.  Here is an image of the main character:

Potent Frequency

I’m using my Pygame library again.  It is open source and available to anybody who is interested.  I am so tired but having fun.  Good luck!