{"author_name":"kazukishida","cat":"LD #27","comments":[],"epoch":1377369480,"likes":1,"metadata":{"p_key":"39965","p_author":"kazukishida","p_authorkey":"22582","p_urlkey":"75584","p_title":"Crouching player, rising doors","p_cat":"LD #27","p_event":"LD27","p_time":"1377369480","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"22582","us_name":"kazukishida","us_username":"kazukishida","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So then I woke up 6 hours after the theme was announced, then slept again, then finally got to start thinking of the theme after 12 hours. I&#8217;ve decided to go solo on my 2nd Ludum Dare (the first one was with <a title=\"Our blog!\" href=\"http:\/\/soupware.tumblr.com\" target=\"_blank\">Soupware<\/a>).<\/p>\n <p>After about 6 to 8 hours worth of on and off work (in between watching StarCraft World Championships &#8212; damn was it intense), here&#8217;s what I have so far:<\/p>\n <div id=\"attachment_278844\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-1.png\"><img class=\"size-medium wp-image-278844 \" alt=\"Yes, darkness and corridors and basic Unity shapes lol\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-1-300x168.png\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-1-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-1-550x308.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/shot-1.png 1135w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Yes, darkness and corridors and basic Unity shapes lol<\/p><\/div>\n <p>I&#8217;ve decided on trying out a genre I&#8217;ve never tried out before &#8212; suspense. Since &#8217;10 seconds&#8217; gave a feeling of urgency to me, I decided to just fck it and give this a try. I personally don&#8217;t play suspense\/horror games because I absolutely cannot stand the suspense, so I&#8217;m sure this&#8217;ll be interesting to make, heh.<\/p>\n <p>I originally planned to join the Compo, but since I lack the proper recording instruments to create convincing ambience and sound effects, I might have to revert to the Jam, in order to use open source soundscapes and whatnot. Oh well, at least it&#8217;ll give me more time to hopefully refine the concept of this suspenseful game lol!<\/p>\n <p>&#8230;<\/p>\n <p>Oh, and what&#8217;s up with the title, you ask? Well, you need to crouch in front of doors in order to open them, and you need to crouch &#8212;<br \/>\n for 10 seconds! HA! Damn I&#8217;m so smart okay stop reading now<br \/>\n &#8212;&#8212;-<br \/>\n Tools:<br \/>\n Unity3D Free (mixture of C# and JavaScript)<br \/>\n Paint.NET<br \/>\n Audacity<br \/>\n FL Studio 10<\/p>\n <p>all in a cheap, 4 year old laptop! Ha! Beat that! &#8230; actually you can so yeah<\/p>","time":"August 24th, 2013 1:38 pm","title":"Crouching player, rising doors"}