{"author_name":"g_o","cat":"LD #27","comments":[],"epoch":1377368460,"likes":0,"metadata":{"p_key":"39981","p_author":"g_o","p_authorkey":"24655","p_urlkey":"75600","p_title":"Day one finally getting some sleep","p_cat":"LD #27","p_event":"LD27","p_time":"1377368460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24655","us_name":"g_o","us_username":"g_o","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Wow, my first LD entry, as expected , pretty weak so far due to the fact that I wasn&#8217;t sure I&#8217;m joining till the last day so I wasn&#8217;t prepared pretty well and the base code I wrote started magically to get buggy under certain wierd circumstences<\/p>\n <p>(probably connected to the file types and size ratio of textures directx sprites support, though I have no time to fix it).<\/p>\n <p>So today I managed for the first time to seriously focus\u00a0and try making some art.<\/p>\n <p>Some of the\u00a0elements in my work\u00a0I liked\u00a0but most of it I didn&#8217;t\u00a0really liked, it&#8217;s fine ,\u00a0pretty average\u00a0almost awfull but it&#8217;s my first time doing pixel art, so yeah P:!<\/p>\n <p>&nbsp;<\/p>\n <p>Humm made\u00a0simple game classes and\u00a0recorded music.<\/p>\n <p>For now, my environment is ready (a basic city, sky,two tracks of music)<\/p>\n <p>Tommorow\u00a0I&#8217;ll be\u00a0working on the dialoug system and the level (finally!).<\/p>\n <p>But now&#8230; IM GONNA CATCH SOME FUCKING GOOD SLEEP!<\/p>\n <p>SEE U , GOOD LUCK!<\/p>\n <p>&nbsp;<\/p>","time":"August 24th, 2013 1:21 pm","title":"Day one finally getting some sleep"}