{"author_name":"dalbinblue","cat":"LD #27","comments":[],"epoch":1377365400,"likes":3,"metadata":{"p_key":"40026","p_author":"dalbinblue","p_authorkey":"13960","p_urlkey":"75645","p_title":"WIP 2","p_cat":"LD #27","p_event":"LD27","p_time":"1377365400","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"13960","us_name":"dalbinblue","us_username":"\/author\/dalbinblue\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p><img class=\"alignnone size-full wp-image-278486\" alt=\"LD27 WIP2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/LD27-WIP2.png\" width=\"248\" height=\"187\" \/><\/p>\n <p>At this point I&#8217;ve got the game engine pretty much done. \u00a0Interactions work well, the AI for the player&#8217;s companion is complete (it&#8217;s pretty stupid, but that&#8217;s part of the point) and you can win and lose a level. \u00a0I&#8217;m going to spend a good amount of time working on the graphics and animations for the level, starting with our two protagonists, shown above. \u00a0I&#8217;m not 100% sold on the way they look right now, but I&#8217;ll probably be happier after I get them animating. \u00a0Also, for those struggling to draw out your animations, the <a href=\"http:\/\/www.andertoons.com\/cartoon-blog\/2009\/10\/preston-blair-walk-cycle.html\">following diagram<\/a>\u00a0from animator Preston Blair has been my guide for a while now.<\/p>","time":"August 24th, 2013 12:30 pm","title":"WIP 2"}