{"author_name":"Xinchro","cat":"LD #27","comments":[{"author_name":"stepvhen","time":"August 24, 2013 11:48 am","epoch":1377362880,"text":"oh god why would you ever use pure OpenGL. I wish you luck bro","spam":"N"}],"epoch":1377362340,"likes":0,"metadata":{"p_key":"40069","p_author":"Xinchro","p_authorkey":"25328","p_urlkey":"75688","p_title":"Progressing slowly","p_cat":"LD #27","p_event":"LD27","p_time":"1377362340","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"25328","us_name":"Xinchro","us_username":"xinchro","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So, after being told I could use an engine, rather than continuously hammering my head against the wall that is OpenGL and C++, I opted to go back to JMonkey. So far, I&#8217;ve got my key-bindings working and have a cube that can move around, with the camera following above.<\/p>\n <p>Not a bad start, after what I was going through before the change. Still a lot to do, though.<\/p>\n <p>ONWARD!<\/p>\n <p>P.S. My repo is at http:\/\/code.google.com\/p\/xinchro-ld-47\/source\/browse\/ for those interested<\/p>","time":"August 24th, 2013 11:39 am","title":"Progressing slowly"}