Progress…

17 hours later and we have something, it’s not perfect and there are a fair amount of bugs to fix. So far there is

  • Somewhat working collision detection
  • Jumping… feels quite smooth :)
  • State system
  • Splash Screen 😉
  • Fullscreen support
  • Manageable level system
  • Entity system
  • Some dodgy placeholder graphics

Still a lot to do, we’re currently working in a 2 man team, got my friend harry (@hazmitax) working on sprites, and I’m programming the game (@f345an). All I need to focus on right now is fixing the collision detection and actual gameplay.

The game in question:

(10 seconds isn’t the final name, could be, probably wont be though). Anyway, thanks for reading, good luck to everyone else. Also, most of our progress is being streamed my stream (developer), harry’s stream (pixel artist).