{"author_name":"damien","cat":"LD #27","comments":[],"epoch":1377354480,"likes":2,"metadata":{"p_key":"40187","p_author":"damien","p_authorkey":"506925","p_urlkey":"75806","p_title":"Well well\u2026","p_cat":"LD #27","p_event":"LD27","p_time":"1377354480","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"506925","us_name":"damien","us_username":"damien","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>It sounds like it going to be <strong>very<\/strong> difficult to get this LD done.<\/p>\n <p>I got the idea, which I kinda like. Realizing it isn&#8217;t really difficult as It consists of a point and click without much animation and some dialogs (I focused on the story part of the <em>10 seconds<\/em>).<\/p>\n <p>What is killing my time is that I went with no library of any kind, and just getting the basic flow done took me way too long to deal with the real part of the game.<\/p>\n <p>I&#8217;m not giving up, but this is the point I feel like I need much more training to make it through game jams.<\/p>","time":"August 24th, 2013 9:28 am","title":"Well well\u2026"}