A screen shot
Basically here’s a screen shot. My game is basically gonna be an insanely hard puzzle game were you have to complete puzzles in 10 seconds and get the cubes in there places. also it is permadeth 

first level
Comments
TheSambassador
24. Aug 2013 · 14:25 UTC
Just a word of advice… permadeath is only good in situations where the player doesn’t mind replaying levels (such as a game where it’s randomly generated). It doesn’t seem like it makes much sense in a puzzle game, unless you’re procedurally generating the puzzles.