Robots Trying to Save the Day
“Robots Save the Day” is coming along, albeit slowly.
I decided to forego WebGL and do it in plain 2D. Three.js is nice, but far too low-level. I expected it to be more like Kinetic.js, but in reality Three.js is more like raw WebGL with some modest convenience features.
Anyway, here’s the concept: you control one or more robots. They have 10 seconds to clear a level. The player determines the actions of the robots in advance and then watches them execute the mission. There will probably be some generic backstory.
I’ll be out for a few hours now, our Dark Heresy group is waiting!
