8/24 Morning

Up again and hitting it. Trying to think of a way to differentiate myself from the other “start with 10 seconds, pick up power ups to increase time” games, but I’m thinking just finishing will be enough for my first go around.

Since I started from nothing other than box2d and sdl, getting my world representation is a lot of code i wouldn’t have had to write if I had pulled a more complete engine up. It’s not the end of the world and I’m almost done with that portion. Did hit a hiccup with SDL2 though because they moved to a new renderer type interface, but that was familiar enough for me so not a huge deal.