{"author_name":"DanteZack93","cat":"LD #27","comments":[{"author_name":"Le_John","time":"August 24, 2013 7:35 am","epoch":1377347700,"text":"I have to say that the comination of color are very&#8230; Amesome :&#8217;)","spam":"N"}],"epoch":1377347460,"likes":2,"metadata":{"p_key":"40288","p_author":"DanteZack93","p_authorkey":"12548","p_urlkey":"75907","p_title":"DecBin","p_cat":"LD #27","p_event":"LD27","p_time":"1377347460","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"12548","us_name":"DanteZack93","us_username":"dantezack93","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>This is my first attempt at the LudumDare compo, and guess what? I decided to use GameMaker, a software that i never used before XD<\/p>\n <p>The concept is easy, i&#8217;m making a twin stick shooter where you have to survive for 10 seconds&#8230;it seems so lame&#8230;so there is going to be a twist, you have to kill something at least every 2 seconds, why? because 2 = 10 \ud83d\ude00<\/p>\n <p>&nbsp;<\/p>\n <p>I am adding a screenshot to make the post more attractive XD<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/DecBinScreenshot.png\"><img class=\"alignnone size-large wp-image-276986\" alt=\"DecBinScreenshot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/DecBinScreenshot-550x321.png\" width=\"550\" height=\"321\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/DecBinScreenshot-300x175.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/DecBinScreenshot-550x321.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/DecBinScreenshot.png 1296w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"August 24th, 2013 7:31 am","title":"DecBin"}