{"author_name":"WWYDT","cat":"LD #27","comments":[],"epoch":1377344220,"likes":1,"metadata":{"p_key":"40322","p_author":"WWYDT","p_authorkey":"506966","p_urlkey":"75941","p_title":"Just realized Ludum Dare was starting\u2026","p_cat":"LD #27","p_event":"LD27","p_time":"1377344220","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"506966","us_name":"WWYDT","us_username":"WWYDT","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I vowed that I would take part in Ludum Dare this time, but it totally slipped my mind! I was preparing to go to the bed for the night, and then I checked<a title=\"The LibGDX blog post!\" href=\"http:\/\/www.badlogicgames.com\/wordpress\/?p=3132\">\u00a0the libGDX blog<\/a>. It was thanks to that post that I learned Ludum Dare had begun. At that time, eight hours have elapsed. Eight hours doesn&#8217;t sound too much, but considering that it&#8217;s 1\/6th of the whole compo, that&#8217;s a pretty big chunk&#8230;<\/p>\n <p>So I dropped everything and started planning. So below is everything I&#8217;ve done in the 5 hours since then.<\/p>\n <p>A few parts of my plan:<\/p>\n <p>1) I am using Java and <a title=\"SO AWESOME\" href=\"http:\/\/libgdx.badlogicgames.com\/\">libGDX<\/a>. I have a little framework I created built on top of libgdx for my own game projects, but I&#8217;m not going to use that. It was pretty much created when I was more inexperienced, and I can whip up something a bit better quickly now.<\/p>\n <p>2) I am creating graphics using Colors! 3D on the 3DS and animations using Flipnote Studio on the DSi. Also, Photoshop, The Gimp, and whatever else I feel like using spur of the moment.<\/p>\n <p>3) I am creating music and SFX with FL Studio using sounds from Sonatina Symphonic Orchestra and\/or BIT BOY (a VSTi).<\/p>\n <p>I ran through a few game ideas in my head, and if I can&#8217;t think of something better before I start coding, then I will just use the idea based around picking up bombs and tossing them to a hole within 10 seconds, or else the bombs will explode.<\/p>\n <p>I still don&#8217;t have the idea fully realized, and I am unsure about it, but I know it will be a top-down game. (It works well because my current game project is a top-down game.) At least with the perspective\u00a0in mind, I was able to start creating the graphics. I am spending way too much time on the main character. I drew the animations in Flipnote Studio on the DSi XL, then I am drawing each frame on my 3DS using Colors! 3D. I am no amazing artist, but my next posts will show my weird toolchain in more detail.<\/p>\n <p>So I am really sleepy and apologize for a post that&#8217;s rushed, not edited, incoherent, and written in Sleepyvision\u2122. I&#8217;ll get some sleep, then see if I can finally finish this Ludum Dare challenge.<\/p>\n <p>Hopefully I&#8217;ll write more soon!<\/p>","time":"August 24th, 2013 6:37 am","title":"Just realized Ludum Dare was starting\u2026"}