Rule Bending

I came to the realization that a 10 second reload is too long for the game play I am going for. 5 seconds is stretching it. So I am giving the user 2 guns each take a total of 5 seconds to reload. At the most the user will be reloading for 10 seconds. Oh here is a screen shot:

Screen01

Comments

24. Aug 2013 · 10:28 UTC
Damn I had a idea for a fps where you used 10 seconds to respawn and reload ;P