{"author_name":"euske","cat":"LD #27","comments":[],"epoch":1377331320,"likes":2,"metadata":{"p_key":"40477","p_author":"euske","p_authorkey":"17675","p_urlkey":"76098","p_title":"10 Seconds as not a Limitation","p_cat":"LD #27","p_event":"LD27","p_time":"1377331320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"17675","us_name":"euske","us_username":"\/author\/euske\/","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>I tried hard to come up with an idea that 10 seconds is <b>not<\/b> a limit and here&#8217;s what I got. Actually, the idea is simple: you&#8217;re collecting some stuff avoiding obstacles, and occasionally you get a powerup that lasts for 10 seconds for extra enhancement, but <b>that 10 seconds can be too much<\/b>. During a powerup, you might miss things that you could get when you didn&#8217;t powerup, or sometimes the powerup lasts too long that would risk your life. It&#8217;s like a drug! This is going to be a simplistic platformer\/racing-type game. Let&#8217;s see how far I can go with this idea.<\/p>\n <p>Edit: Oh yeah, the game title will be &#8220;10 Seconds is Too Long&#8221;.<\/p>","time":"August 24th, 2013 3:02 am","title":"10 Seconds as not a Limitation"}