{"author_name":"Bloodyaugust","cat":"LD #27","comments":[],"epoch":1377328920,"likes":0,"metadata":{"p_key":"40503","p_author":"Bloodyaugust","p_authorkey":"3773","p_urlkey":"76124","p_title":"End of Day One","p_cat":"LD #27","p_event":"LD27","p_time":"1377328920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3773","us_name":"Bloodyaugust","us_username":"bloodyaugust","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Today. Wow, today.<\/p>\n <p>As always, the first day of Ludum Dare was the most hectic. This time though, it was taken to a whole new level for me. I&#8217;ve don Jam groups before&#8230; But this time involved about 10 people in on the design and brainstorming. It was a powerhouse of shouted thoughts and eagerly expressed ideas. The amount of energy was truly exhilarating at times!<\/p>\n <p>We managed to pump out A LOT of cool ideas, and even more joke ones. QWOP was something that we discussed a lot, especially in how the mechanics of it could be applied to a ten-second themed game. There was something about a plane and the exiting thereof during a crash, there was a game about hilarious speed dating&#8230; It was great. We ended up settling on a top-down-tactical-squad-based-bank-robbery-sim-thingy. Go us! \ud83d\ude00<\/p>\n <p>Time for teh bedz now, but we&#8217;ll have more progress to post tomorrow. ^_^<\/p>\n <p>&nbsp;<\/p>","time":"August 24th, 2013 2:22 am","title":"End of Day One"}