Progress Report 1

So, it has begun.

Introducing “Amp’d for Health Potions”.

It’s like the movie Crank: you have only second to live so if you juice up on health potions you get to live longer. Collect potions, lives, whatever and kill baddies while you look for a cure to your … condition.

start

Obviously, the RPG elements in this game cannot be extended, the idea is to make a quick RPG that will take replay-ability to win. It may get hard at times,but with a checkpoint system you can save. You can measure how far you get by your death – your corpse and blood will be left behind each time you retry.

Get amp’d on HP’s and save the day. Oh, did I mention you have a princess to save as well? And a town to save, a dragon to slay, a sorcerer to outwit, but nothing is stopping you from getting your darn HP back.

Aiming for:

A comedic romp that takes the strengths and cliches of RPG’s and streamlines them.

My Code:

Will be on GitHub here: https://github.com/Radnen/AmpedGame

Comments

24. Aug 2013 · 06:15 UTC
Sounds promising. Interested in seeing how you’re going to weave the 10 seconds into all of this…
Radnen
24. Aug 2013 · 07:04 UTC
Your health is only 10 seconds; you don’t get any more hp than that. So the game is frantic as all heck. 😛