{"author_name":"Sandcrawler","cat":"LD #27","comments":[],"epoch":1377318840,"likes":1,"metadata":{"p_key":"40645","p_author":"Sandcrawler","p_authorkey":"3966","p_urlkey":"76266","p_title":"Progress so far","p_cat":"LD #27","p_event":"LD27","p_time":"1377318840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3966","us_name":"Sandcrawler","us_username":"sandcrawler","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So 10 seconds, I hate this theme. The problem is its not really a theme, but more of a variable that you have to use. My first idea was clone\u00a0McPixel, with a 10 second timer instead. but eventually I moved past that idea. Onto another equally impossible one. I have been wanting to try to do a seed generated game for some time now&#8230; Ludum Dare doesn&#8217;t seem like the best time to learn that. So after messing around with that for a while, I settled on randomly generating (within a fixed boundary) I&#8217;ve done this before in around half of my Ludum Dare entries, so it will feel familiar,<\/p>\n <p>Progress shot:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/23\/progress-so-far-55\/ld_27_1\/\" rel=\"attachment wp-att-274974\"><img class=\"aligncenter size-medium wp-image-274974\" alt=\"ld_27_1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_27_1-300x149.png\" width=\"300\" height=\"149\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_27_1-300x149.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/ld_27_1-550x274.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 23rd, 2013 11:34 pm","title":"Progress so far"}