{"author_name":"Zephyr89","cat":"LD #27","comments":[{"author_name":"SlothSoft","time":"August 23, 2013 10:55 pm","epoch":1377316500,"text":"100% your own","spam":"N"},{"author_name":"Zephyr89","time":"August 23, 2013 10:55 pm","epoch":1377316500,"text":"Afraid of that. Thanks.","spam":"N"},{"author_name":"mactinite","time":"August 23, 2013 10:56 pm","epoch":1377316560,"text":"Using the standard assets should be fine; they are publicly available. At least from what I understand.","spam":"N"},{"author_name":"Zephyr89","time":"August 23, 2013 11:00 pm","epoch":1377316800,"text":"Oh, that is confusing.<br \/>\n Now to dig my prefab out of the trash! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"MrBlade","time":"August 23, 2013 11:11 pm","epoch":1377317460,"text":"Okay, I am going to break this down for you; Plain and simple:","spam":"N"},{"author_name":"Zephyr89","time":"August 23, 2013 11:17 pm","epoch":1377317820,"text":"Back in the trash it goes.","spam":"N"},{"author_name":"Zephyr89","time":"August 23, 2013 11:33 pm","epoch":1377318780,"text":"No longer needed, wrote my own player controller.","spam":"N"},{"author_name":"Zephyr89","time":"August 23, 2013 11:35 pm","epoch":1377318900,"text":"who needs to jump, eh?","spam":"N"}],"epoch":1377316440,"likes":1,"metadata":{"p_key":"40674","p_author":"Zephyr89","p_authorkey":"27354","p_urlkey":"76295","p_title":"Hello","p_cat":"LD #27","p_event":"LD27","p_time":"1377316440","p_likes":"1","p_comments":"8","p_status":"UPD5","us_key":"27354","us_name":"Zephyr89","us_username":"zephyr89","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Using:Unity, Blender , Gimp;<\/p>\n <p>ps. does anyone know if using standard assets from unity is fine?<\/p>","time":"August 23rd, 2013 10:54 pm","title":"Hello"}