Friday Night Bedtime
Well It’s bedtime for me, as I’ve been up far too long and I’m not gonna sacrifice any of my precious dream-land time for this, so I thought I’d talk a bit about the state of my game
First off, I’ve got my idea down and know exactly how I’m gonna do everything for it. I’ve got drawings and notes and everything. The main issue I’m running into right now is I’m at the point where I’m so tired I’m making dumb mistakes.
Right now, I have basic movement, I have my entity class finished and I’ve got my scheduling class under control. I feel like I should have a lot more done for the first few hours but I know that’s asking too much for myself.
Tomorrow I’m planning on getting most of the code finished so all I’ll have left is polishing on sunday. The biggest thing I’m going to have problems with is Art, so I’m focusing on what I know I can do: code.
Good luck to everyone else! It’s bedtime.