{"author_name":"Linear","cat":"LD #27","comments":[],"epoch":1377307080,"likes":1,"metadata":{"p_key":"40806","p_author":"Linear","p_authorkey":"500135","p_urlkey":"76427","p_title":"Linear \u2013 Update and Signing Off","p_cat":"LD #27","p_event":"LD27","p_time":"1377307080","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"500135","us_name":"linear","us_username":"linear","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>So, since I need it to be daylight to go out and gather textures from the Real World, I&#8217;m mostly coding up any major systems right now, like AI pathing and camery dolly systems, etc.\u00a0 Triggers and a re-write of Unity&#8217;s first-person controller are already done (as basecode).<\/p>\n <p>And now, as much as I want to follow along with everybody&#8217;s livestream and read all of these posts, I think I&#8217;m just going to set an alarm and pretend I&#8217;m not even participating in this competition.\u00a0 That way I can take the whole &#8220;omg what have I done for the past hour!?&#8221; stress away and just work on whatever comes naturally.<\/p>\n <p>&nbsp;<\/p>\n <p>Best of luck to everyone and see you all again near the end of day two!<\/p>\n <p>-Linear<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-27\/\" rel=\"tag\">LD #27<\/a><\/p>","time":"August 23rd, 2013 8:18 pm","title":"Linear \u2013 Update and Signing Off"}