The Idea has been set!
So after much thought and talking it out with my roomie, I’ve decided to make a top down shooter where every ten seconds more enemies appear.
The idea is that the enemies will be easy to kill at first but each wave adds more enemies with more health. This is where powerups come in
There will be basic powerups (+movement speed, +bullet strength, etc) as well as other powerups (one involves cats!) that I can’t talk too much about until I get them coded.
In terms of mechanics, I’m gonna have different enemies have different ways they have to be killed. One has to be killed last or it will start the next two waves immediately upon death. Another has to be killed within 10 seconds or it’s game over.
Oh yeah, and the setting is a food court in space and it involves robots. I’m gonna start prototyping the game immediately (after eating something) and I’ll be posting play links. If you wanna keep me company while I code, you can join me on my twitch.tv stream and watch what I’m doing and chat with me!
PS: If you wanna join me on skype, feel free to add me! Fe.fragment is my username c: