Getting a base palette

 

 

Yay images are up. I started with my basic of all image test, MS paint created penis images. However I figured they might not be deemed appropriate for displaying here. So I changed them for placeholder art.

I’ve got input and image displaying working. I’ve also began splitting up the functionality into different classes to try to decrease the build time, which worked.

I’ve also added the inevitable states for my game, currently a main menu and the main game.

I also began creating a player class and realised it’d be smarter to create a base character class that I could then create an NPC class from should the need arise.

I am liking the mini game idea more and more.

Framework_2

(above) the main game as it currently is, exciting

(below) the menu screen with 0 functionality…
Framework_1