Thinking….
10 seconds…. Huh. I think everyone and their uncles are going to be making games of very short, very stressful WarioWare style 10 second mini games. Perhaps platformers where each small level must be completed in 10 seconds.
I don’t want to impose some 10 second time limit on an otherwise regular game. I want the period of “10 seconds” to be a defining characteristic of the mechanics of my game
40 minutes in and I think I have a neat idea. Cool.
Good luck to us all