{"author_name":"ripatti","cat":"LD #27","comments":[],"epoch":1377299520,"likes":0,"metadata":{"p_key":"40963","p_author":"ripatti","p_authorkey":"15853","p_urlkey":"76584","p_title":"I\u2019m in","p_cat":"LD #27","p_event":"LD27","p_time":"1377299520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15853","us_name":"ripatti","us_username":"ripatti","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Sorry for 10 minutes late, I builded base code pack =_=<\/p>\n <p>Ok, it&#8217;s done and can be downloaded <a href=\"http:\/\/rghost.ru\/private\/48332400\/abe9fa1b88c084a9a7f3598a121151b0\">here<\/a>.<\/p>\n <p>Well, I&#8217;m in.<\/p>\n <p>I&#8217;ll use C++.<\/p>\n <p>IDE: Visual Studio 2008 Express Edition.<\/p>\n <p>Libraries: FLTK, OpenGL, OpenAL.<\/p>\n <p>For GFX: MSPaint, Gimp.<\/p>\n <p>For SFX: PXTone, sfxr\/Bfxr.<\/p>\n <p>&nbsp;<\/p>\n <p>Initially I&#8217;ll write for Windows. After compo I&#8217;ll upload versions for Linux and Mac.<\/p>","time":"August 23rd, 2013 6:12 pm","title":"I\u2019m in"}