{"author_name":"iximeow","cat":"LD #27","comments":[],"epoch":1377285840,"likes":0,"metadata":{"p_key":"41196","p_author":"iximeow","p_authorkey":"5272","p_urlkey":"76818","p_title":"Ludum Dare, now with Scala","p_cat":"LD #27","p_event":"LD27","p_time":"1377285840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5272","us_name":"iximeow","us_username":"iximeow","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>iSo.. I&#8217;m in! Again! This makes five or six, I&#8217;m not even sure anymore.<\/p>\n <p>This time around I&#8217;m going to be using Scala, but interacting with the same Java libraries I&#8217;ve written for my other projects and used in prior Ludum Dare entries.<\/p>\n <p>I&#8217;m going to try hand-drawing my art this time around, which I expect to go not-so-well, and then computerizing it by taking pictures of it. Failing that, I&#8217;ll probably use MSPaint (again) or go completely procedural (again).<\/p>\n <p>For sound, I&#8217;m fairly sure I&#8217;ll be using sfxr, and maybe doing my own sound effects with my very (un)talented voice if I feel I have time!<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;ll edit this with links to my base code a bit later when I have that figured out!<\/p>","time":"August 23rd, 2013 2:24 pm","title":"Ludum Dare, now with Scala"}