{"author_name":"SamH","cat":"LD #27","comments":[],"epoch":1377280920,"likes":0,"metadata":{"p_key":"41251","p_author":"SamH","p_authorkey":"26183","p_urlkey":"76873","p_title":"I\u2019m in (probably)","p_cat":"LD #27","p_event":"LD27","p_time":"1377280920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"26183","us_name":"SamH","us_username":"samh","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Depending on my inspiration and free time this weekend, I\u2019ll give Ludum Dare a try. I code in <strong>C++<\/strong> and mostly use <strong>Vim<\/strong> and <strong>The Gimp<\/strong>. I will also use the open source\u00a0<a href=\"http:\/\/lolengine.net\/browser\/trunk\/\">Lol Engine<\/a>\u00a0(which isn\u2019t really an engine, just a cross-platform wrapper for OpenGL\/D3D and a few other libraries).<\/p>","time":"August 23rd, 2013 1:02 pm","title":"I\u2019m in (probably)"}