In.
Hey there!
Once again I am in. No endless talking, let’s get straight to the FACTS:
Language / Framework
Not sure yet:
- C# / Unity | Since I tested it recently (and have found that it’s awesome) I would really like to give it a try this time.
- Java / LWJGL (+ Slick2D) | Easy to use, platform independent and I already gathered some experience during the last LD compos.
I guess in the end it will depend on the theme and on 2D vs 3D.
Graphics
- Gimp | I like it

Music / Sound
- Cubase Elements 6 | I bought it a while ago and I love it. Probably for some moody, spherical sounds – depends.
I would like to concentrate on the music this time, because I think that it has a great effect on the player’s experience. I could even imagine making the music part of the gameplay – this heavily depends on the chosen theme.
Workplace
I guess that’s all there is to say. Have fun everyone, let’s do this 
