{"author_name":"basket","cat":"LD #27","comments":[{"author_name":"goerp","time":"August 23, 2013 11:29 am","epoch":1377275340,"text":"Go for it!","spam":"N"},{"author_name":"hako","time":"August 23, 2013 3:13 pm","epoch":1377288780,"text":"Nice, a game in Go!","spam":"N"}],"epoch":1377273240,"likes":1,"metadata":{"p_key":"41310","p_author":"basket","p_authorkey":"506997","p_urlkey":"76932","p_title":"","p_cat":"LD #27","p_event":"LD27","p_time":"1377273240","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"506997","us_name":"basket","us_username":"basket","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Hello,<\/p>\n <p>I am in for the Jam! It&#8217;s my third time but I never finished a game.<br \/>\n This time I will be using my closed source library which is more flashed out than my open source one.<\/p>\n <p><strong>Technologies<\/strong><\/p>\n <ul>\n <li><a href=\"http:\/\/golang.org\">Go<\/a><\/li>\n <li>OpenGL 3.3<\/li>\n <li>GLFW 3.0.2<\/li>\n <\/ul>\n <p><strong>Graphics<\/strong><\/p>\n <p><a href=\"http:\/\/www.gimp.org\">Gimp<\/a><\/p>\n <p><strong>Sound<\/strong><\/p>\n <p>No sound. Library has no sound support at the moment <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><strong>Goal:<\/strong><\/p>\n <p>My goal is not to give up, if a bug or problem arises with my library.<br \/>\n And to finish a game, which means just uploading something which can be considered a game.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a><\/p>","time":"August 23rd, 2013 10:54 am","title":""}