{"author_name":"CrisisSDK","cat":"LD #27","comments":[],"epoch":1377242820,"likes":1,"metadata":{"p_key":"41460","p_author":"CrisisSDK","p_authorkey":"26720","p_urlkey":"77083","p_title":"First Ludum Dare","p_cat":"LD #27","p_event":"LD27","p_time":"1377242820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"26720","us_name":"CrisisSDK","us_username":"crisissdk","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>This is going to be my first Ludum Dare, although I&#8217;m not sure I&#8217;ll actually complete a game \ud83d\ude1b<\/p>\n <p>I&#8217;ll be using HTML5\/JavaScript, most likely a Canvas game. Graphics likely to be made with Paint, Gimp, and Inkscape.<\/p>\n <p>I&#8217;m likely to start with two javascript files I have already created, a javascript file of some functions and constants I use a lot, and a simple loader for images and sounds.<br \/>\n I&#8217;ve got other code I might like to use that wouldn&#8217;t be feasible to create during the competition\/jam, but I figure I&#8217;ll try and keep things simple this time around and live without it.<\/p>\n <p>Anyway, link to where my initial stuff is: <a title=\"Here's where I've put my initial stuff.\" href=\"http:\/\/ludumdare.crisissdk.com\/27\/initial\/\" target=\"_blank\">http:\/\/ludumdare.crisissdk.com\/27\/initial\/<\/a><\/p>\n <p>If I have sounds, I&#8217;ll probably make them with sfxr or one of it&#8217;s alterations. I might use other pre-existing generators as well, depending on what kind of game I end up making, and I&#8217;m pretty sure they&#8217;ll come under publicly available stuff, being publicly available.<\/p>\n <p>Well, a decent sized first post, and assuming I don&#8217;t have to do something else important during it I should have a game at the end.<\/p>","time":"August 23rd, 2013 2:27 am","title":"First Ludum Dare"}