Ludum Dare is here again!
And, as is traditional, I’ll be making an LD game for this month’s entry for OneGameAMonth. I may have a few extra time pressures this weekend, but I should still be able to get something playable within the 48 hours.
As usual, I’ll be using either Lua/Love2D or C#/Unity3D, depending on whether my idea needs to be 2D or 3D. I may also end up using some of my old publical.ly-available framework source code from my older Love2D games.
Personally, I’m hoping for 10 Seconds as the LD theme – I’ve already got a vague idea for a turn-based time-travel strategy game. And I’ve no idea what the current state of the Tower Defence / Tower Offence debate is, but whatever happens I’ll still see if I can put in a tower somewhere that you have to defend/offend somehow.
Good luck, everyone!