{"author_name":"Skully","cat":"LD #27","comments":[],"epoch":1377194880,"likes":3,"metadata":{"p_key":"41559","p_author":"Skully","p_authorkey":"10876","p_urlkey":"77182","p_title":"Double dip","p_cat":"LD #27","p_event":"LD27","p_time":"1377194880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"10876","us_name":"Skully","us_username":"skully","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>After a break from Ludum Dare #23, I&#8217;ve decided to try my hand at another.<\/p>\n <p>I&#8217;ll see it as a nice come down as hours before the start I will have flung myself out of \u00a0a plane at 15,000 feet for the first time.<\/p>\n <p>Hopefully I&#8217;ll survive it to tell the tale.<\/p>\n <p>I do so love making games but it can be difficult to convince oneself to sit down and make a game. Comps like this are great for making you get of your arse and code.<\/p>\n <p>Hope the theme&#8217;s a good one and that I&#8217;m able to come up with a decent little game from it.<\/p>\n <p>Good look to all the participants and I hope you enjoy what ever I come out with.<\/p>\n <p>EDIT:<br \/>\n should probably mention as most do,<\/p>\n <p>I plan to use the Gosu 2D rendering engine as I did last time (<a href=\"http:\/\/www.libgosu.org\/\">http:\/\/www.libgosu.org\/<\/a>) as the framework for the game.<\/p>\n <p>The audio isn&#8217;t great with this engine, depending on what the theme is and what game I decide to make, I may skip on the audio.<\/p>\n <p>The art will be lovingly made in Microsoft Paint. If I have time I may DL Gimp for slightly prettier Programmer art!<\/p>\n <p>Skully<\/p>","time":"August 22nd, 2013 1:08 pm","title":"Double dip"}