{"author_name":"Frozyn","cat":"LD #27","comments":[],"epoch":1377119700,"likes":0,"metadata":{"p_key":"41683","p_author":"Frozyn","p_authorkey":"3922","p_urlkey":"77306","p_title":"I\u2019m in!","p_cat":"LD #27","p_event":"LD27","p_time":"1377119700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3922","us_name":"Frozyn","us_username":"frozyn","event_start":"1377216000","event_key":"18","event_name":"LD27"},"text":"<p>Count me in for Ludum Dare!<\/p>\n <p>I&#8217;m not sure what tools I&#8217;ll be using, it is dependant on the theme.<\/p>\n <p>If the theme is good and we can come up with a large idea, then my friend and I will be working together, and we&#8217;ll be using GameMaker: Studio.<\/p>\n <p>If the theme is bad\/we can&#8217;t quite come up with any good ideas, then we&#8217;ll do the competition separately, and I&#8217;ll be using the L\u00f6ve2D framework.<\/p>\n <p>Situation 1 (72hr):<\/p>\n <ul>\n <li>IDE (and pretty much everything else): GameMaker: Studio<\/li>\n <li>Sound: sfxr (or bfxr), probably<\/li>\n <\/ul>\n <p>Situation 2 (48hr)<\/p>\n <ul>\n <li>IDE: Programmer&#8217;s Notepad<\/li>\n <li>Framework: L\u00f6ve 2D 8.0<\/li>\n <li>Language: Lua<\/li>\n <li>Sound: Probably sfxr (or bfxr)<\/li>\n <li>Image editing: game maker image editor, probably.<\/li>\n <\/ul>\n <p>As per the rules of announcing reused code in the 48hr competition, if I do happen to use L\u00f6ve2D, I will be utilising the SECS meta-framework, which basically adds a &#8216;class&#8217; type of thing to the game, makes programming loads easier. Can be found here:\u00a0<a href=\"http:\/\/love2d.org\/wiki\/Simple_Educative_Class_System\">http:\/\/love2d.org\/wiki\/Simple_Educative_Class_System<\/a><\/p>\n <p>Luck be to all who enter!<\/p>","time":"August 21st, 2013 4:15 pm","title":"I\u2019m in!"}