End of day 1

Ok, I got to the end of day 1- missed most of it(12+hours!!!) which will be made up for in the third day… I’m going to enter in the jam because of it. Good thing there isn’t a rating system for this LD!

Here is the progress so far (~4 hours worth):

Capture

First of all I must say that I am trying to work on a limited colour set (only 8 colours, minus the background shading).

My whole idea is that you are exploring a temple and must use the drawings on the wall as hints to help you progress to the red button on the top right hand corner of the screen. In this example, the cave drawing shows an up-arrow, a person holding some sort of parachute, and a small fire beneath. This means that the player must use a parachute and hold it up over the fire to elevate themselves over the wall!

I was thinking of having a neat little inventory system to hold items, but I’ve opted for only one item at a time instead, to make it more challenging (and easier for me to code :P)

They’re all looking great, good luck and I can’t wait to play them! ๐Ÿ˜€